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Timeline for the measurement in blender is weird

Current License: CC BY-SA 4.0

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Aug 2, 2022 at 4:38 vote accept bl ue
Jul 7, 2022 at 18:00 history tweeted twitter.com/StackBlender/status/1545105384989417472
Jul 7, 2022 at 15:34 comment added Corey Ogburn I feel like this reveals a very interesting and important fact about blender I've never known but this title might result in the question being hard to find.
Jul 7, 2022 at 13:12 history became hot network question
Jul 7, 2022 at 7:12 answer added Gordon Brinkmann timeline score: 9
Jul 7, 2022 at 6:37 comment added Gordon Brinkmann Of course joining them solves this - as soon as they are one object, they don't have separate scaling anymore. I'll elaborate this in an answer.
Jul 7, 2022 at 6:35 comment added bl ue apparently I solved this by merging the two objects (CTR+J) but I thought it doesn't matter if it's in a same group or not. What do you mean by applying scale? I just checked the Edge Length from viewpoint overlay.
Jul 7, 2022 at 6:21 comment added Gordon Brinkmann Are these two different objects which you edit at the same time in Edit Mode? Has one object the scale applied and the other hasn't?
Jul 7, 2022 at 5:12 history asked bl ue CC BY-SA 4.0