Timeline for How to control shader node's key frame animation curve?
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Dec 4 at 9:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 28 at 0:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 24 at 14:30 | answer | added | Ori | timeline score: 1 | |
Jul 3, 2022 at 5:27 | comment | added | kato | thank you. the version is 2.83. I reopened scene now, then I could see curve today. | |
Jul 2, 2022 at 17:44 | comment | added | Marty Fouts | I'm curious. What version of Blender is that? You should be seeing the F-curve for the mapping node in your setup, so you might have hit a Blender bug. | |
S Jul 2, 2022 at 10:51 | history | suggested | Harry McKenzie♦ | CC BY-SA 4.0 |
help make the grammar a bit clearer and add tags
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Jul 2, 2022 at 10:00 | comment | added | kato | thank you. it very helpful | |
Jul 2, 2022 at 9:19 | comment | added | Harry McKenzie♦ | u don't need the graph editor if you want to change the bezier behavior to linear. just open the dope sheet and expand summary on the left. and make sure to select the shader node. then you can right click the first keyframe and change interpolation to linear | |
Jul 2, 2022 at 9:14 | review | Suggested edits | |||
S Jul 2, 2022 at 10:51 | |||||
Jul 2, 2022 at 8:57 | comment | added | Harry McKenzie♦ | kindly open the dopesheet and expand summary, u should be able to see it there? | |
Jul 2, 2022 at 8:03 | history | asked | kato | CC BY-SA 4.0 |