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Jul 1, 2022 at 16:18 vote accept Fox
Jul 1, 2022 at 16:18
Jun 22, 2022 at 13:26 comment added Fox Thanks, @quellenform this is a good (slow) solution! thank you very much
Jun 22, 2022 at 13:18 comment added quellenform @DB3D Ah, OK, then it gets tricky. The problem is that Random Value does not generate unique numbers. The only solution I currently know is this one: blender.stackexchange.com/questions/265202/…
Jun 22, 2022 at 13:14 comment added Fox That's the goal of the illustratory .blend file yes, (but the question is about shuffling attributes). There is another solution to get exactly 10k points, is by creating a mesh line of 10k verts and transferring by index the position of the point to our original distribution, however this solution isn't valid either because it will destroy all attributes of the users, users won't be able to use his vgroup/vcolor/uvs with such set up
Jun 22, 2022 at 13:09 comment added quellenform @DB3D So you need exactly 10K points?
Jun 22, 2022 at 12:59 comment added Fox Thanks for your input @quellenform Unfortunately, division tricks or using the random values node aren't precise enough, i concluded that the only way to solve this solution would be to have some ways to shuffle our indices
Jun 22, 2022 at 12:48 history answered quellenform CC BY-SA 4.0