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Hulifier
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result

Proximity to surface or volume isn't currently (Blender 3.1) supported with Displace or Wave options in Dynamic Paint.

A workaround is to inflate the brush object with the Displace Modifier before the Dynamic Paint Modifier. To reverse the displacement, we use Geometry Nodes for storing the initial position as an attribute, which we then reverse ituse after the Dynamic Paint to set the position.

Brush Object Modifiers

Warning:Brush Object Modifiers

The brush object may be deformed after the operations.Geometry Nodes

result

Proximity to surface or volume isn't currently (Blender 3.1) supported with Displace or Wave options in Dynamic Paint.

A workaround is to inflate the brush object with the Displace Modifier before the Dynamic Paint Modifier, then reverse it after the Dynamic Paint.

Brush Object Modifiers

Warning:

The brush object may be deformed after the operations.

result

Proximity to surface or volume isn't currently (Blender 3.1) supported with Displace or Wave options in Dynamic Paint.

A workaround is to inflate the brush object with the Displace Modifier before the Dynamic Paint Modifier. To reverse the displacement, we use Geometry Nodes for storing the initial position as an attribute, which we then use after the Dynamic Paint to set the position.

Brush Object Modifiers

Geometry Nodes

Source Link
Hulifier
  • 6.2k
  • 1
  • 9
  • 24

result

Proximity to surface or volume isn't currently (Blender 3.1) supported with Displace or Wave options in Dynamic Paint.

A workaround is to inflate the brush object with the Displace Modifier before the Dynamic Paint Modifier, then reverse it after the Dynamic Paint.

Brush Object Modifiers

Warning:

The brush object may be deformed after the operations.