Timeline for Why NLA editor run only the top action strip
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Feb 27, 2015 at 8:24 | history | edited | stacker | CC BY-SA 3.0 |
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Feb 26, 2015 at 15:33 | comment | added | BetterEnglish | I have posted it here blender.stackexchange.com/questions/25911/… | |
Feb 26, 2015 at 15:25 | comment | added | stacker | @startingBlender You should post this as another question. | |
Feb 26, 2015 at 15:07 | comment | added | BetterEnglish | I have had an amazing problem about IK and FK mode. Snap is used to copy the animation from IK to FK or from FK to IK. So, normally, When i do an animation using IK and FK mode, I can finally run it in each mode without loss for any motion. but in pasteall.org/blend/34672, I remark that when i run it in IK mode for all bones, the hands did not move. What is the problem? | |
Feb 26, 2015 at 8:00 | history | edited | stacker | CC BY-SA 3.0 |
deleted 79 characters in body
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Feb 26, 2015 at 7:44 | comment | added | stacker | @startingBlender uploaded the fixed .blend. | |
Feb 26, 2015 at 7:43 | history | edited | stacker | CC BY-SA 3.0 |
added 126 characters in body
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Feb 26, 2015 at 6:35 | comment | added | stacker | @startingBlender because this is how it works, otherwise the instruction are contradictory and the last one wins. Like go left, no go right. | |
Feb 26, 2015 at 2:07 | comment | added | BetterEnglish | So, Why i should keyframe only the master when I move a person or it is principle of blender? | |
Feb 25, 2015 at 21:24 | history | answered | stacker | CC BY-SA 3.0 |