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Oct 22 at 8:05 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
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Apr 27, 2022 at 22:08 answer added BraveDragonWolf timeline score: 0
Apr 27, 2022 at 7:21 comment added moonboots If you find the answer, write it in the Your Answer field so that it can inform people who may meet the same problem
Apr 26, 2022 at 19:17 comment added BraveDragonWolf @moonboots I'll give you the whole story. A was in desperate need of making the switch from Max to Blender, so imported all my models by FBX format. Up until today I started noticing this problem. Seems that these empty key frames were automatically created after importing. I think me posting this issue may be pointless since all I have to do is delete the empty keys. I won't know yet if the problem would still persist. I'm posing a model right now with deleted keys. I may update you on it.
Apr 26, 2022 at 14:39 comment added moonboots it's weird, it looks as if you had baked your action but I suppose you didn't
Apr 26, 2022 at 14:35 comment added BraveDragonWolf @moonboots I usually just delete those keys in regardless if I'm in the dope sheet or action editor. I recently just looked at the action editor in another scene and it just shows the same thing as the dope sheet. I don't know if the keys will alter my poses again. I may comeback if this happens again.
Apr 25, 2022 at 19:34 comment added moonboots hard to know where it comes from, maybe switch your Dope Sheet to Action Editor, close this action and see what's happening?
Apr 25, 2022 at 19:28 history asked BraveDragonWolf CC BY-SA 4.0