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Apr 5, 2022 at 17:05 vote accept Rick T
Apr 5, 2022 at 11:01 comment added Robin Betts @GordonBrinkmann it does seem an odd hack. On the other hand, I can't imagine how Blender could provide a mesh-only way that would generalize to all meshes.
Apr 5, 2022 at 10:54 history edited Robin Betts CC BY-SA 4.0
deleted 3 characters in body
Apr 5, 2022 at 10:42 comment added Gordon Brinkmann Definitely... when I first read your answer I thought "re-ordering the vertices" - yeah, but how can I do this? I thought this would be possible mesh-only. Then I realized you achieved that through converting twice.
Apr 5, 2022 at 10:40 history edited Robin Betts CC BY-SA 4.0
edited body
Apr 5, 2022 at 10:39 comment added Robin Betts @GordonBrinkmann perfectly good answer, IMO (+1)... I just thought it would be good to add an explanation.
Apr 5, 2022 at 10:37 comment added Gordon Brinkmann Ha, okay that's what I simply forgot to do in my solution. Of course I could convert it back to mesh... I stopped after converting to curve :D
Apr 5, 2022 at 10:20 history answered Robin Betts CC BY-SA 4.0