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Mar 23, 2022 at 15:11 vote accept A_big_fluffy_dog
Mar 23, 2022 at 14:25 answer added moonboots timeline score: 1
Mar 23, 2022 at 14:12 comment added A_big_fluffy_dog Hmmm unfortunately I do not. I downloaded the original file from online.
Mar 23, 2022 at 14:10 comment added moonboots both the 2 meshes you share have bad topology and thickness, so it will be tedious to correct and animate, don't you have the same with a simple topology (quads and less faces)?
Mar 23, 2022 at 14:06 comment added A_big_fluffy_dog <img src="https://blend-exchange.com/embedImage.png?bid=x6OjAJ58" />
Mar 23, 2022 at 14:06 comment added A_big_fluffy_dog <img src="https://blend-exchange.com/embedImage.png?bid=zEJZxawa" />
Mar 23, 2022 at 14:03 comment added moonboots the link is not good, please give the correct link ;)
Mar 23, 2022 at 13:59 comment added A_big_fluffy_dog If you'd like I can also upload the original mesh
Mar 23, 2022 at 13:59 comment added A_big_fluffy_dog This should be it!
Mar 23, 2022 at 13:58 comment added A_big_fluffy_dog <img src="blend-exchange.com/embedImage.png?bid=x6OjAJ58" />
Mar 23, 2022 at 13:56 comment added moonboots You have a lot of tris here, the topology is not good, if you plan to animate, keep it low poly, with a Subdivision Surface modifier, but it doesn't explain why you have thickness, as I said it may be a Solidify modifier that you've applied, do you have a previous version of your object + armature?
Mar 23, 2022 at 13:50 comment added A_big_fluffy_dog I did end up converting the mesh to tris nd then tris to quads because I've heard non-poly shapes can be challenging to animate. Could this have come from that?
Mar 23, 2022 at 13:47 comment added moonboots I meant the thickness may come from a Solidify that you applied, the problem now is how to delete the inner mesh, or you need to give some correction in Weight Paint mode
Mar 23, 2022 at 13:45 comment added A_big_fluffy_dog Hi moonboots, that is great to hear. No I have not tried doing this.
Mar 23, 2022 at 13:42 comment added moonboots it tends to freeze but I was able to open it, actually your object has thickness (mesh within the mesh), it's going to be hard to remove, have you applied a Solidify modifier?
Mar 23, 2022 at 13:14 comment added A_big_fluffy_dog Additionally, while this model is not intended to be sexual in any manner, but it is supposed to represent an anatomical correct male body. While I don't think the mesh is particularly graphic it might warrant a very mild NSFW warning. It hasn't been shaded or coloured at all I just wanted to give a heads up!
S Mar 23, 2022 at 13:13 review First questions
Mar 23, 2022 at 13:32
S Mar 23, 2022 at 13:13 history asked A_big_fluffy_dog CC BY-SA 4.0