Timeline for Eevee is not using full CPU power when compiling shader in Blender 3
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Mar 22, 2022 at 12:00 | history | tweeted | twitter.com/StackBlender/status/1506239271035969537 | ||
Mar 21, 2022 at 16:22 | vote | accept | Sarcelle Cannelle | ||
Mar 21, 2022 at 13:50 | answer | added | Marty Fouts | timeline score: 2 | |
Mar 21, 2022 at 13:32 | comment | added | Marty Fouts | Your system is waiting on I/O, probably from main memory due to cache misses. | |
Mar 21, 2022 at 12:19 | comment | added | John Eason | I believe speed-up improvements are still in progress for 3.2 but whether that includes Eevee node compilation is anybody's guess. Nodes are still being updated though. It might be worth trying to submit a bug report via Help > report a bug. | |
Mar 21, 2022 at 11:05 | comment | added | Sarcelle Cannelle | @JohnEason Oh yeah sorry I forgot to mention in the body of the question. I'm using Blender 3.1.0, which I just downloaded a few days ago. | |
Mar 21, 2022 at 10:47 | comment | added | John Eason | What Blender vrsion are you using? - I believe that a lot of work is being done on speeding up Blender in the latest versions. | |
S Mar 21, 2022 at 10:28 | review | First questions | |||
Mar 21, 2022 at 13:32 | |||||
S Mar 21, 2022 at 10:28 | history | asked | Sarcelle Cannelle | CC BY-SA 4.0 |