Timeline for How do blender units and meters, feet, or yards correlate?
Current License: CC BY-SA 3.0
18 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jun 10, 2020 at 12:57 | history | edited | CommunityBot |
Commonmark migration
|
|
Oct 22, 2017 at 12:05 | comment | added | SilverWolf | Uh, wouldn't the gravity be more in the cgs system, not less? After all, it's the same value, but smaller units. | |
Feb 28, 2016 at 21:25 | comment | added | James Waldby - jwpat7 | 1 µm is 1⁄1000000 meter, not 1⁄100000000 | |
Aug 11, 2013 at 20:14 | review | Suggested edits | |||
Aug 11, 2013 at 20:15 | |||||
Jun 7, 2013 at 12:11 | comment | added | Daniel | @jesterKing precisely! | |
May 31, 2013 at 2:23 | history | edited | Daniel | CC BY-SA 3.0 |
Fixed script typo.
|
May 24, 2013 at 19:08 | history | edited | Daniel | CC BY-SA 3.0 |
Added scripting info
|
May 24, 2013 at 14:41 | history | edited | Daniel | CC BY-SA 3.0 |
formatting
|
May 24, 2013 at 11:17 | vote | accept | RobotHumans | ||
May 24, 2013 at 7:08 | comment | added | jesterKing | Note that units are really useful only for sims. If you're creating a solar system, you'd maybe say 1BU = 1000km. Blender uses internally floats, so you have only limited data range and precision to work with. Likewise, if you're working on microscopic scale, you could assume 1BU = 1mm for the same reason. | |
May 24, 2013 at 4:33 | history | edited | Daniel | CC BY-SA 3.0 |
formatted fractions.
|
May 24, 2013 at 4:19 | comment | added | Daniel | @Gwenn exactly. It assumes standard earth gravity. Kind of how we weigh things in pounds to see how much mass it has. | |
May 24, 2013 at 4:16 | comment | added | El'endia Starman | Aaand my answer is blown out of the water. +1! | |
May 24, 2013 at 4:15 | comment | added | Gwen | When you're using the weight units in the Imperial system, does Blender convert them into mass using the setting for gravity, or does it just assume standard Earth gravity for this calculation? | |
May 24, 2013 at 4:15 | comment | added | Daniel | That would be me. I fired up Blender and just learned all of this. Sorry. | |
May 24, 2013 at 4:13 | history | edited | iKlsR | CC BY-SA 3.0 |
removed redirecting link
|
May 24, 2013 at 4:12 | comment | added | iKlsR | Can you add a credible link to the source of this information? | |
May 24, 2013 at 4:07 | history | answered | Daniel | CC BY-SA 3.0 |