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Markus von Broady
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🛑 Note: use Gorgious' solution, unless you really need Blender 3.0

In Blender 3.0 You can pass any non-zero value for a point, then use any of the 5 first outputs of the Attribute Statistic node:

This is only a slight improvement from Gorgious' answer, as it works for a single vertex as well. However, you could just use Scale and assume no object has scale = 0;0;0:

In Blender 3.0 You can pass any non-zero value for a point, then use any of the 5 first outputs of the Attribute Statistic node:

This is only a slight improvement from Gorgious' answer, as it works for a single vertex as well. However, you could just use Scale and assume no object has scale = 0;0;0:

🛑 Note: use Gorgious' solution, unless you really need Blender 3.0

In Blender 3.0 You can pass any non-zero value for a point, then use any of the 5 first outputs of the Attribute Statistic node:

This is only a slight improvement from Gorgious' answer, as it works for a single vertex as well. However, you could just use Scale and assume no object has scale = 0;0;0:

Source Link
Markus von Broady
  • 42.6k
  • 3
  • 37
  • 107

In Blender 3.0 You can pass any non-zero value for a point, then use any of the 5 first outputs of the Attribute Statistic node:

This is only a slight improvement from Gorgious' answer, as it works for a single vertex as well. However, you could just use Scale and assume no object has scale = 0;0;0: