We can't see any tris, but if you're talking about reducing the amount of quads from 6 to 2 you can do it this way:
First select this edge and push it:
Join the opposite vertices:
Dissolve the vertical edges:
Then push these edges:
And again join and dissolve:
You can even end up with 1 quad if your topology allows you (you need to dissolve an horizontal edge on the left or on the right):