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Jan 5, 2022 at 15:34 history edited moonboots CC BY-SA 4.0
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Jan 3, 2022 at 9:09 history edited moonboots CC BY-SA 4.0
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Jan 3, 2022 at 9:00 history tweeted twitter.com/StackBlender/status/1477927732793294851
Jan 2, 2022 at 21:26 history became hot network question
Jan 2, 2022 at 14:41 vote accept atek
Jan 2, 2022 at 14:41 vote accept atek
Jan 2, 2022 at 14:41
Jan 2, 2022 at 14:05 answer added moonboots timeline score: 10
Jan 2, 2022 at 13:50 comment added moonboots the other solution, if you want to do everything with curve, is to use a spiral curve, then you can extrude the top and bottom, and scale down the bottom vertex
Jan 2, 2022 at 13:31 comment added moonboots Now you need to convert your curve to mesh, lower down the resolution of your curve and the steps of your modifier if you don't want a too dense topology. Then you need to model the top and bottom. I'm not sure what you mean with the "center point"
Jan 2, 2022 at 13:24 history asked atek CC BY-SA 4.0