Timeline for Script coordinates numerical values always interpreted as meter (irregardless of Scene/Units settings)?
Current License: CC BY-SA 4.0
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Dec 26, 2021 at 21:56 | comment | added | JoNoS | I use Blender 3.0.0 under Windows 10. A vertex put at say (10,0,0) falls at 10 meter distance from the origin no matter what Blender setting I am using. Blender converts to whatever unit I use when measuring, but (if using Imperial and Feet) 32.8084' is still equivalent to 10 meters. Am I correct to have understood that inputting (10,0,0) via the API will result in a distance equivalent to 10 meters for any user, such that I do not need to care about Unit settings for someone using my importer? Sorry to state my question once more, but I feel I need to be quite certain about this. | |
Dec 26, 2021 at 18:29 | history | answered | Marty Fouts | CC BY-SA 4.0 |