Timeline for How to cap a cylinder with odd vertices number
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Dec 17, 2021 at 6:56 | comment | added | Gordon Brinkmann | @mqbakamqbaka Well, yeah as I said in the comment above I just cared for the top face when I wrote the answer. Of course you can cut down to the bottom. | |
Dec 17, 2021 at 5:38 | comment | added | mqbaka mqbaka | This is the method I was talking about, you just created an extra vertex instead of creating a loopcut. | |
Dec 16, 2021 at 9:51 | comment | added | Gordon Brinkmann | If you were not to split anything, of course you will never get an all quad topology. It's like mathematics, if x is odd, you have to take x + 1 or x - 1 to get an even number. It can never be anyway else. So I'm quite sure if there is a tutorial that showed this, it will surely be by changing the geometry in some way. That's what retopology is all about. Creating a new/different mesh to achieve certain goals like all quads. Divding the n-gon at the top is also splitting geometry to get quads, no matter if it was an even number of vertices. | |
Dec 16, 2021 at 9:41 | comment | added | MikoCG | yea but if you cut it all the way down, then you will have even cylinder with 6 verts :D only with one side split in two, well, nevermind | |
Dec 16, 2021 at 9:34 | comment | added | Gordon Brinkmann | As you said yourself in the comments below the question, it depends on what you want to do with your mesh. And if you take the method I pictured above there is neither a 5-gon nor a triangle. (Okay, that one cylinder side is a 5-gon, but just because I didn't care for the side, only for the top. If I cut the side down to the bottom I'll get two quads as well. Maybe I'll change the pic.) | |
Dec 16, 2021 at 9:31 | comment | added | MikoCG | yes but now I cannot decide if it is better to get 1 5gon or 1 triangle as result | |
Dec 16, 2021 at 9:29 | comment | added | Gordon Brinkmann | Retopology sometimes involves creating new edges or vertices where there were none before. It still keeps the shape of a five-sided cylinder. Look at sites with topology guides, there are sometimes edges split to get a quad. | |
Dec 16, 2021 at 9:24 | comment | added | MikoCG | I mean that's even number because you had to add once vert at the loop edge to accomplish this, without making extra 5-gon at the side, there is no way you could do this, you can always do this in many ways with even number of vertices | |
Dec 16, 2021 at 9:21 | history | answered | Gordon Brinkmann | CC BY-SA 4.0 |