Timeline for Exported FBX won’t write most textures unless embedded
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Dec 12, 2021 at 0:31 | history | bounty ended | michalpe | ||
Dec 7, 2021 at 22:54 | comment | added | Lauloque♦ | I think you could just pack in the blend file and export right away. But I personally don't recommand working on a blend with packed data, it makes every data access more complicated, I reserve that for packaging. | |
Dec 7, 2021 at 21:42 | comment | added | michalpe | So this is actually a bug in Blender, isn't it? When texture maps are part of Blender file, they won't properly export with FBX. They have to be saved in separate files, and only then can be written next to FBX. | |
Dec 7, 2021 at 21:35 | vote | accept | michalpe | ||
Dec 7, 2021 at 16:54 | history | answered | Lauloque♦ | CC BY-SA 4.0 |