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Timeline for Cloth simulation strange behaviour

Current License: CC BY-SA 4.0

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Sep 20, 2021 at 9:16 vote accept Rohit Krishnan
Sep 20, 2021 at 9:00 answer added MikoCG timeline score: 0
Sep 20, 2021 at 8:45 comment added Rohit Krishnan @MikoCG Here is a link to the blend file: drive.google.com/drive/folders/…
Sep 20, 2021 at 8:44 history edited Rohit Krishnan CC BY-SA 4.0
I added a link to the blend file.
Sep 20, 2021 at 8:36 comment added Rohit Krishnan @Chris I'm sorry if the perspective is wrong, but the cloth is in the air levitating. and there is no collision object for it. I followed a basic cloth simulation tutorial on youtube and tried this. youtube.com/watch?v=252qhBFl2UM&t=752s this is what I tried.
Sep 20, 2021 at 8:25 comment added MikoCG What I wanted to say is that if your napkin is too dense with vertices and your margin on cloth sim is too big, it simply creates a mess when 1 vertice is closer to another than is margin distance, due to that it will create an error
Sep 20, 2021 at 8:24 comment added MikoCG can you share that napkin object and table with us? This often happens if 2 collision objects interpolates at some point and it will break the calculation behind it... Try to lower margins for collisions to minimum, try to place it somewhere else. If it shrinks on it owns, then your self collision must have too big margin as well
Sep 20, 2021 at 8:23 comment added Chris this is "normal". Maybe you should watch some beginner cloth simulation tutorials. You cannot expect that for every geometry the default simulation just works as you want it.
S Sep 20, 2021 at 7:57 review First questions
Sep 20, 2021 at 13:51
S Sep 20, 2021 at 7:57 history asked Rohit Krishnan CC BY-SA 4.0