Timeline for Single continuous Mesh Line that intersects Empty Objects (Geometry Nodes)?
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Aug 27, 2022 at 16:26 | comment | added | quellenform♦ | I understand ;-) ...I wish it would work differently, but you can't join several segments of a curve into one in any other way. The only other way would be to create two Mesh Lines, merge the points, and then convert to a curve. But that doesn't seem any more practical, does it? | |
Aug 27, 2022 at 16:17 | comment | added | Armored Wolf | It's a bit of a brute forced setup which I wouldn't recommend, but you took some of your time to offer knowledge to others for free, so I'll just mark it solved. | |
Aug 27, 2022 at 16:17 | vote | accept | Armored Wolf | ||
Jun 4, 2022 at 8:47 | comment | added | Markus von Broady | You can add an answer to your own question for future visitors. :) | |
Jun 3, 2022 at 23:57 | comment | added | Armored Wolf | Oh, this is not exactly what I needed. Geometry nodes was definitely required for the task, this was merely a simplified example to hopefully get more responses, but I got zero for 9 months XD. No worries, I figured it out a long time ago. Thanks either way :D | |
Jun 3, 2022 at 11:17 | comment | added | Markus von Broady | Have you considered using hook modifier and just a simple mesh line + skin modifier? | |
Jun 3, 2022 at 8:37 | answer | added | quellenform♦ | timeline score: 3 | |
Aug 24, 2021 at 23:57 | history | asked | Armored Wolf | CC BY-SA 4.0 |