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user1853
user1853

There are several ways to do what you want here's one:

Create an object, then and a Curve->Circle to act as the path for your orbit.

NOTE Make sure that the origin of the curve is in the same place as the object's origin.

enter image description here

Select the object and add a Follow Path constraint and select the curve as the path to follow. Make sure you click on Animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

To control the speed of the orbit select the curve and change the Path Animation value to a smaller number of frames to go faster or a bigger number to go slower.

enter image description here

There are several ways to do what you want here's one:

Create an object, then and a Curve->Circle to act as the path for your orbit.

enter image description here

Select the object and add a Follow Path constraint and select the curve as the path to follow. Make sure you click on Animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

To control the speed of the orbit select the curve and change the Path Animation value to a smaller number of frames to go faster or a bigger number to go slower.

enter image description here

There are several ways to do what you want here's one:

Create an object, then and a Curve->Circle to act as the path for your orbit.

NOTE Make sure that the origin of the curve is in the same place as the object's origin.

enter image description here

Select the object and add a Follow Path constraint and select the curve as the path to follow. Make sure you click on Animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

To control the speed of the orbit select the curve and change the Path Animation value to a smaller number of frames to go faster or a bigger number to go slower.

enter image description here

added 248 characters in body
Source Link
user1853
user1853

There are several ways to do what you want here's one:

Create an object, then and a curveCurve->Circle to act as the path for your orbit.   

enter image description here

Select the object and add a Follow Path constraint. and select the curve as the path to follow. Then makeMake sure you click on animate pathAnimate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

To control the speed of the orbit select the curve and change the Path Animation value to a smaller number of frames to go faster or a bigger number to go slower.

enter image description here

There are several ways to do what you want here's one:

Create an object and a curve->Circle to act as the path for your orbit.  enter image description here

Select the object and add a Follow Path constraint. and select the curve as the path to follow. Then make sure you click on animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

There are several ways to do what you want here's one:

Create an object, then and a Curve->Circle to act as the path for your orbit. 

enter image description here

Select the object and add a Follow Path constraint and select the curve as the path to follow. Make sure you click on Animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here

To control the speed of the orbit select the curve and change the Path Animation value to a smaller number of frames to go faster or a bigger number to go slower.

enter image description here

Source Link
user1853
user1853

There are several ways to do what you want here's one:

Create an object and a curve->Circle to act as the path for your orbit. enter image description here

Select the object and add a Follow Path constraint. and select the curve as the path to follow. Then make sure you click on animate path. enter image description here

enter image description here

Now your object will follow that path forever and ever and ever...

enter image description here