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May 20, 2021 at 21:06 comment added Will Chen Ah, I'm using the image textures in the Texture Panel of the Properties Window, not in nodes, as I'm using this on a modifier. "Clip Cube" is like "Clip" but already automatically takes Z into account. I wish I could use Texture/Material Nodes with modifiers, but it's unfortunately not implemented and probably won't be soon (except maybe Geometry Nodes). Thanks for your answer anyway.
May 20, 2021 at 19:44 history edited Nathan CC BY-SA 4.0
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May 20, 2021 at 19:36 history answered Nathan CC BY-SA 4.0