Timeline for Why rendering black areas in cycles?
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
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May 19, 2021 at 16:26 | comment | added | Blunder | @AlexandreMarcati It's because the used image is in DirectX normal format but Blender uses OpenGL normal format. Have a look here: blender.stackexchange.com/questions/100017/… | |
May 19, 2021 at 16:17 | comment | added | Alexandre Marcati | Why do you need the normal conversion node? | |
May 19, 2021 at 16:14 | history | answered | Blunder | CC BY-SA 4.0 |