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added 203 characters in body
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moonboots
  • 167.7k
  • 8
  • 114
  • 181

In my opinion you should try something like that:

  • First merge by distance as it seems like you have overlapping vertices
  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here

  • Frame 0:

enter image description here

  • Frame 80:

enter image description here

In my opinion you should try something like that:

  • First merge by distance as it seems like you have overlapping vertices
  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here

In my opinion you should try something like that:

  • First merge by distance as it seems like you have overlapping vertices
  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here

  • Frame 0:

enter image description here

  • Frame 80:

enter image description here

added 74 characters in body
Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

In my opinion you should try something like that:

  • First merge by distance as it seems like you have overlapping vertices
  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description hereenter image description here

In my opinion you should try something like that:

  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here

In my opinion you should try something like that:

  • First merge by distance as it seems like you have overlapping vertices
  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here

Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

In my opinion you should try something like that:

  • You need to divide your sides like that in order to be able to fold them:

enter image description here

  • Then lower down the chain of bones in order to put the rotation axis at the bottom, and create 3 bones that you make children of the bottom bone in order to control the top vertices and make the fold fold:

enter image description here