Timeline for How to get a "smoothed" wireframe using Freestyle lines?
Current License: CC BY-SA 4.0
14 events
when toggle format | what | by | license | comment | |
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Apr 1, 2021 at 18:15 | comment | added | Will Chen | @Liuuzaki In the viewport, you can play with the "Wireframe" threshold slider under the overlays menu. | |
Apr 1, 2021 at 15:00 | history | tweeted | twitter.com/StackBlender/status/1377636890015305729 | ||
Apr 1, 2021 at 14:14 | history | became hot network question | |||
Apr 1, 2021 at 9:59 | history | edited | jachym michal | CC BY-SA 4.0 |
Added 'Freestyle' to question title and tags to better reflect the gist of the question :)
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Apr 1, 2021 at 9:10 | answer | added | Liuuzaki | timeline score: 3 | |
Apr 1, 2021 at 8:40 | history | edited | Liuuzaki | CC BY-SA 4.0 |
edited title
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Apr 1, 2021 at 8:26 | vote | accept | Liuuzaki | ||
Apr 1, 2021 at 7:52 | answer | added | Robin Betts♦ | timeline score: 6 | |
Apr 1, 2021 at 6:59 | comment | added | Liuuzaki | Thanks for explaining...I know geometry won't be smoothed. I just want those "smoothed" edges to disappear in viewport or render result. | |
Apr 1, 2021 at 6:56 | history | edited | Liuuzaki | CC BY-SA 4.0 |
added 21 characters in body
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Apr 1, 2021 at 6:41 | comment | added | jachym michal | Hello :). You might be confusing normals and geometry. Normals can be smoothed, but geometry stays the same. | |
Apr 1, 2021 at 6:22 | history | edited | Liuuzaki | CC BY-SA 4.0 |
added 2 characters in body
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Apr 1, 2021 at 6:18 | review | First posts | |||
Apr 1, 2021 at 8:15 | |||||
Apr 1, 2021 at 6:13 | history | asked | Liuuzaki | CC BY-SA 4.0 |