Timeline for How to calculate what percentage of the area of an object appears in the render view?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Jul 23, 2021 at 10:34 | vote | accept | Manveru | ||
Apr 8, 2021 at 22:24 | answer | added | Manveru | timeline score: -1 | |
Mar 28, 2021 at 19:12 | history | edited | Manveru | CC BY-SA 4.0 |
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Mar 28, 2021 at 19:11 | comment | added | Manveru | Thanks! Yes, it could be something like that.. Honestly, I don't have a good idea of how to achieve this. It thought about assigning the group of vertices in the Tshirt to some vertex-group. Then I could somehow calculated the ratio of pixel of the vertex-group divided by the total pixels. But how to get the pixels from the vertex-group appearing in the render? I dont know... | |
Mar 28, 2021 at 18:46 | comment | added | HISEROD | Hey! Welcome to BSE! could you explain exactly how you want the visibility ratio to be calculated? Perhaps by a pixel count or a 2D bounding box? | |
Mar 28, 2021 at 17:19 | review | First posts | |||
Mar 28, 2021 at 20:09 | |||||
Mar 28, 2021 at 17:14 | history | asked | Manveru | CC BY-SA 4.0 |