Timeline for What is the fastest way to create a 90° joint?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Jan 5, 2015 at 9:16 | history | tweeted | twitter.com/#!/StackBlender/status/552030846413451265 | ||
Jan 5, 2015 at 8:14 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 116 characters in body
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Jan 5, 2015 at 8:12 | answer | added | stacker | timeline score: 11 | |
Jan 5, 2015 at 7:59 | answer | added | Leon Cheung | timeline score: 5 | |
Jan 5, 2015 at 7:34 | comment | added | Leon Cheung | Yes, it remains uneven. Then how about building from a 1/4 torus? Though it's not what you are asking. I think it would also be fast enough to create such model. :P | |
Jan 5, 2015 at 7:24 | comment | added | gandalf3 | @cegaton I did, but it remained uneven.. (or maybe it's just me) | |
Jan 5, 2015 at 7:18 | comment | added | user1853 | Bridge edge loops works wonderfully. To fix the uneven joints use the smoothness slider. | |
Jan 5, 2015 at 7:10 | answer | added | user1853 | timeline score: 4 | |
Jan 5, 2015 at 7:06 | comment | added | gandalf3 | @cegaton I've tried that, but as far as I could tell it didn't seem to support the rounded joints that I want. | |
Jan 5, 2015 at 7:02 | history | asked | gandalf3 | CC BY-SA 3.0 |