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Feb 26, 2021 at 15:57 comment added TheArrowhead 984 I've gone back and tried applying all transforms for both the rig and the mesh, still no dice. All that did was scale the mesh down 100 when imported to UE4, unfortunately...
Feb 26, 2021 at 7:13 comment added josh sanfelici Did you apply (Ctrl A) all transforms of both rig and mesh objects before exporting?
Feb 25, 2021 at 21:29 comment added TheArrowhead 984 I tried clicking "Normalize All" and Limiting the total to 4 for all groups, then exported and did the retargeting, sadly this doesn't seem to have fixed anything and the issues still persist. I really appreciate the suggestion though, thanks!
Feb 25, 2021 at 18:44 history answered josh sanfelici CC BY-SA 4.0