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batFINGER
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Is a property of the UV editor space of the Image editor space.

Same deal as How to change View3DOverlay.show_stats?

The property is a member of the UV editor space. https://docs.blender.org/api/current/bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.tile_grid_shape

following references will see that the UV editor is available from the Image editor

bpy.types.SpaceImageEditor.uv_editor

Test in python console.

>>> for i, a in enumerate(C.screen.areas):
...     i, a.type
...     
(0, 'PROPERTIES')
(1, 'OUTLINER')
(2, 'IMAGE_EDITOR')
(3, 'VIEW_3D')
(4, 'CONSOLE')

>>> space = C.screen.areas[2].spaces.active
>>> space
bpy.data.screens['UV Editing']...SpaceImageEditor

>>> space.uv_editor
bpy.data.screens['UV Editing'].uv_editor
# Wrongly represents itself.

>>> type(space.uv_editor)
<class 'bpy.types.SpaceUVEditor'>

>>> space.uv_editor.tile_grid_shape[:]
(1, 1)

>>> space.uv_editor.tile_grid_shape = (2, 1)

Re error area.type is a string (see line above) and has no tile_grid_shape property.

Is a property of the UV editor space of the Image editor space.

Same deal as How to change View3DOverlay.show_stats?

The property is a member of the UV editor space. https://docs.blender.org/api/current/bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.tile_grid_shape

following references will see that the UV editor is available from the Image editor

bpy.types.SpaceImageEditor.uv_editor

Test in python console.

>>> for i, a in enumerate(C.screen.areas):
...     i, a.type
...     
(0, 'PROPERTIES')
(1, 'OUTLINER')
(2, 'IMAGE_EDITOR')
(3, 'VIEW_3D')
(4, 'CONSOLE')

>>> space = C.screen.areas[2].spaces.active
>>> space
bpy.data.screens['UV Editing']...SpaceImageEditor

>>> space.uv_editor
bpy.data.screens['UV Editing'].uv_editor

>>> type(space.uv_editor)
<class 'bpy.types.SpaceUVEditor'>

>>> space.uv_editor.tile_grid_shape[:]
(1, 1)

>>> space.uv_editor.tile_grid_shape = (2, 1)

Re error area.type is a string (see line above) and has no tile_grid_shape property.

Is a property of the UV editor space of the Image editor space.

Same deal as How to change View3DOverlay.show_stats?

The property is a member of the UV editor space. https://docs.blender.org/api/current/bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.tile_grid_shape

following references will see that the UV editor is available from the Image editor

bpy.types.SpaceImageEditor.uv_editor

Test in python console.

>>> for i, a in enumerate(C.screen.areas):
...     i, a.type
...     
(0, 'PROPERTIES')
(1, 'OUTLINER')
(2, 'IMAGE_EDITOR')
(3, 'VIEW_3D')
(4, 'CONSOLE')

>>> space = C.screen.areas[2].spaces.active
>>> space
bpy.data.screens['UV Editing']...SpaceImageEditor

>>> space.uv_editor
bpy.data.screens['UV Editing'].uv_editor
# Wrongly represents itself.

>>> type(space.uv_editor)
<class 'bpy.types.SpaceUVEditor'>

>>> space.uv_editor.tile_grid_shape[:]
(1, 1)

>>> space.uv_editor.tile_grid_shape = (2, 1)

Re error area.type is a string (see line above) and has no tile_grid_shape property.

Source Link
batFINGER
  • 85.2k
  • 10
  • 114
  • 244

Is a property of the UV editor space of the Image editor space.

Same deal as How to change View3DOverlay.show_stats?

The property is a member of the UV editor space. https://docs.blender.org/api/current/bpy.types.SpaceUVEditor.html#bpy.types.SpaceUVEditor.tile_grid_shape

following references will see that the UV editor is available from the Image editor

bpy.types.SpaceImageEditor.uv_editor

Test in python console.

>>> for i, a in enumerate(C.screen.areas):
...     i, a.type
...     
(0, 'PROPERTIES')
(1, 'OUTLINER')
(2, 'IMAGE_EDITOR')
(3, 'VIEW_3D')
(4, 'CONSOLE')

>>> space = C.screen.areas[2].spaces.active
>>> space
bpy.data.screens['UV Editing']...SpaceImageEditor

>>> space.uv_editor
bpy.data.screens['UV Editing'].uv_editor

>>> type(space.uv_editor)
<class 'bpy.types.SpaceUVEditor'>

>>> space.uv_editor.tile_grid_shape[:]
(1, 1)

>>> space.uv_editor.tile_grid_shape = (2, 1)

Re error area.type is a string (see line above) and has no tile_grid_shape property.