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Similar to thisthis question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up).

Scene in Blender

enter image description here When I opened in Fusion, the geometry came in fine but the camera was facing backwards.

Scene in Fusion enter image description here

I tried playing with the settings for Forward and Up on the blender exporter, that changes the orientation of the geometry, but not that of the camera's orientation in regards to the scene.

How can I get my camera facing the right way?

Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up).

Scene in Blender

enter image description here When I opened in Fusion, the geometry came in fine but the camera was facing backwards.

Scene in Fusion enter image description here

I tried playing with the settings for Forward and Up on the blender exporter, that changes the orientation of the geometry, but not that of the camera's orientation in regards to the scene.

How can I get my camera facing the right way?

Similar to this question: I exported a motion tracked camera and some geometry from blender to be opened in Fusion 7. I used the FBX exporter using the default settings (-Z Forward, Y up).

Scene in Blender

enter image description here When I opened in Fusion, the geometry came in fine but the camera was facing backwards.

Scene in Fusion enter image description here

I tried playing with the settings for Forward and Up on the blender exporter, that changes the orientation of the geometry, but not that of the camera's orientation in regards to the scene.

How can I get my camera facing the right way?

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Camera facing backwards when exported as FBX and imported it into Fusion 7

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Camera facing backwards when exported as FBX and imported it in Fusion

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