Timeline for UV mapping node in the compositor. Why can't I subtract some pixels from the alpha channel with a mask?
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Jan 18, 2021 at 3:45 | comment | added | Allen Simpson | Oh, you're right, hmm... | |
Jan 17, 2021 at 22:20 | comment | added | susu | If you notice the problem appears before mixing the render layer, in the Map UV, where I would expect only the mask to be present with no other information from the image itself. | |
Jan 17, 2021 at 22:07 | comment | added | susu | The question is why subtracting a mask does not take away those pixels. | |
Jan 17, 2021 at 21:30 | history | answered | Allen Simpson | CC BY-SA 4.0 |