Timeline for How to copy animation keyframes from one skeleton to an identical?
Current License: CC BY-SA 4.0
4 events
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Jan 17, 2021 at 10:09 | comment | added | vklidu | Right it isn't intuitive. Reason I can imagine- if source has all possible keyframes and you want copy just location, you create only a loc keyframe and directly copy keyframe from timeline paste only loc one, without need to go into graph editor and search and select specific one. But as you wrote, from common user experience reaction is - why I can't paste keyframes :-) | |
Jan 17, 2021 at 4:33 | comment | added | moonboots | I don't know why it needs at least one keyframe though, instead of a simple copy paste, there may be a reason but it's a bit counter-intuitive... | |
Jan 16, 2021 at 22:54 | comment | added | vklidu | +1 :) I wanted to suggest Auto-Rig Pro for more advanced remapping, but in this case copy&paste works awesome. I didnt know it works for all bones at once :) Probably good to mentioned - you need keyframes of Rotation for all bones, plus Location only for Hip bone. | |
Jan 16, 2021 at 21:38 | history | answered | moonboots | CC BY-SA 4.0 |