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This is a great question, and had to think about it...but, but I think I have a simple solution:

(optional: change your view from default so you can understand this technique is not dependent on world view location or orientation)

  1. Go To Draw Modeto Draw Mode
  2. withWith the box tool - draw a rectangle at any location and orientation you want in the 3D Viewport.
  3. Hit enterEnter to confirm the box location, orientation, size
  4. ( optional Optional: change your view so you can understand this technique is not dependent on world view)
  5. Go to Edit ModeEnter Edit Mode
  6. withWith the selection tool selected:
  7. Selection Tool active set the Selection ModeSelection Mode to "Select only points"Select Only Points or "Select all stroke point"Select all Stroke Point

enter image description here

  1. Select the whole rectangle you just created

  2. Now switch the Cursor tool

  3. With the Cursor tool selected go to the tools Settings and and set the Transformation Orination to "Local"

  1. Select the whole rectangle you just created

  2. Now switch the Cursor tool

  3. With the Cursor tool selected go to the tools Settings and and set the Transformation Orientaion to Local

enter image description here

  1. From the 3D Viewport Menu chose Grease Pencil > Snap > CursorToSelected Grease Pencil > Snap > Cursor To Selected (you can also use the shortcut key: shiftShift + S S )

enter image description here

  1. Go Backback to Draw ModeDraw Mode
  2. Draw with any tool on the rectangle and then move your view to see that the strokes are in the same drawing plane.

youYou can see the drawing plane by turning on the 3D Canvas in the Viewport Overlay Viewport Overlay ( InIn the "Edit Grease Pencil"Edit Grease Pencil section, put a checkmark next to CanvasCanvas to turn it on)

Drawing in 3D takes a little getting used to. We all are learning. Take your time, one step at a time and you will make wonderful images that amaze and delight!

Have fun and Happy Blendering!

We all learn by sharing what we know Smartdog

This is a great question, and had to think about it...but I think I have a simple solution:

(optional: change your view from default so you can understand this technique is not dependent on world view location or orientation)

  1. Go To Draw Mode
  2. with the box tool - draw rectangle at any location and orientation you want in the 3D Viewport
  3. Hit enter to confirm the box location, orientation, size
  4. ( optional: change your view so you can understand this technique is not dependent on world view)
  5. Go to Edit Mode
  6. with the selection tool selected:
  7. set the Selection Mode to "Select only points" or "Select all stroke point"

enter image description here

  1. Select the whole rectangle you just created

  2. Now switch the Cursor tool

  3. With the Cursor tool selected go to the tools Settings and and set the Transformation Orination to "Local"

enter image description here

  1. From the 3D Viewport Menu chose Grease Pencil > Snap > CursorToSelected (you can also use the shortcut key: shift + S )

enter image description here

  1. Go Back to Draw Mode
  2. Draw with any tool on the rectangle and then move your view to see that the strokes are in the same drawing plane.

you can see the drawing plane by turning on the 3D Canvas in the Viewport Overlay ( In the "Edit Grease Pencil" section, put a checkmark next to Canvas to turn it on)

Drawing in 3D takes a little getting used to. We all are learning. Take your time, one step at a time and you will make wonderful images that amaze and delight!

Have fun and Happy Blendering!

We all learn by sharing what we know Smartdog

This is a great question, and had to think about it, but I think I have a simple solution:

  1. Go to Draw Mode
  2. With the box tool draw a rectangle at any location and orientation you want in the 3D Viewport.
  3. Hit Enter to confirm the box location, orientation, size
  4. Optional: change your view so you can understand this technique is not dependent on world view
  5. Enter Edit Mode
  6. With the Selection Tool active set the Selection Mode to Select Only Points or Select all Stroke Point

enter image description here

  1. Select the whole rectangle you just created

  2. Now switch the Cursor tool

  3. With the Cursor tool selected go to the tools Settings and and set the Transformation Orientaion to Local

enter image description here

  1. From the 3D Viewport Menu chose Grease Pencil > Snap > Cursor To Selected (you can also use the shortcut key: Shift + S )

enter image description here

  1. Go back to Draw Mode
  2. Draw with any tool on the rectangle and then move your view to see that the strokes are in the same drawing plane.

You can see the drawing plane by turning on the 3D Canvas in the Viewport Overlay (In the Edit Grease Pencil section, put a checkmark next to Canvas to turn it on)

Source Link

This is a great question, and had to think about it...but I think I have a simple solution:

(optional: change your view from default so you can understand this technique is not dependent on world view location or orientation)

  1. Go To Draw Mode
  2. with the box tool - draw rectangle at any location and orientation you want in the 3D Viewport
  3. Hit enter to confirm the box location, orientation, size
  4. ( optional: change your view so you can understand this technique is not dependent on world view)
  5. Go to Edit Mode
  6. with the selection tool selected:
  7. set the Selection Mode to "Select only points" or "Select all stroke point"

enter image description here

  1. Select the whole rectangle you just created

  2. Now switch the Cursor tool

  3. With the Cursor tool selected go to the tools Settings and and set the Transformation Orination to "Local"

enter image description here

  1. From the 3D Viewport Menu chose Grease Pencil > Snap > CursorToSelected (you can also use the shortcut key: shift + S )

enter image description here

  1. Go Back to Draw Mode
  2. Draw with any tool on the rectangle and then move your view to see that the strokes are in the same drawing plane.

you can see the drawing plane by turning on the 3D Canvas in the Viewport Overlay ( In the "Edit Grease Pencil" section, put a checkmark next to Canvas to turn it on)

Drawing in 3D takes a little getting used to. We all are learning. Take your time, one step at a time and you will make wonderful images that amaze and delight!

Have fun and Happy Blendering!

We all learn by sharing what we know Smartdog