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#Update:

Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

replaced http://blender.stackexchange.com/ with https://blender.stackexchange.com/
Source Link

#Update:

NB: This is a revised and updated version of my original questionmy original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation?Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

replaced http://meta.blender.stackexchange.com/ with https://blender.meta.stackexchange.com/
Source Link

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on metameta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

#Update:

NB: This is a revised and updated version of my original question. You can also see the relevant discussion on meta as to why it was closed and reopened.


On June 29th I asked what I thought was a very simple, straight forward question: Can files be queued for animation? The answer, basically, was yes, if you do as explained in the manual on the Render/Command Line page:

enter image description here

Although it didn't explain that the word 'blender' in the syntax means the entire path to blender (or does it?), I worked it out (or did I?). Maybe that is considered to be common sense? (This could be an indication of where the problem lies!)

Now, for those of you who asked: There are two ways that I can start blender from the command line. First open Terminal. It looks like this:

enter image description here

1 - Type 'open' and space at the command line, then drag blender.app from /Applications/Blender/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, then if you quit Terminal, blender quits too.

2 - Type 'open' and space at the command line, then drag blender (Unix Executable File) from /Applications/Blender/blender.app/Contents/MacOS/:

enter image description here

to the Terminal window:

enter image description here

Press return, and blender opens, and another Terminal window opens with:

enter image description here

then if you quit Terminal, blender quits too.

Now back to the issue. Since I first asked this question I have been told several times that I must set up the $PATH environment variable. I thought I had done that but now I'm not sure!

I typed sudo nano /etc/paths at the command prompt:

enter image description here

Then return, and got this:

enter image description here

Then I added the path to blender:

enter image description here

and saved it. Then to check it I typed in echo $PATH and the result shows the path has been added:

enter image description here

I have a feeling this path is not the correct one for $PATH. This is the result of an attempt to do a background render:

enter image description here

'blender: command not found'.

Additional update:

I tried what Aldrik and zeffii suggested, to change the $PATH variable setting to /Applications/Blender/blender.app/Contents/MacOS, then attempted to do a background render only to have blender quit before doing anything:

enter image description here

Then, after some searching, I found this:

enter image description here http://david-martinez.tumblr.com/post/28083831730/environment-variables-and-mountain-lion

I tried it:

enter image description here

and got nothing!

Tweeted twitter.com/#!/StackBlender/status/616684403339698178
An additional update.
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SteveW
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added 286 characters in body; edited title
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iKlsR
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added 286 characters in body; edited title
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iKlsR
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Major overhaul!
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SteveW
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Post Reopened by zeffii, iKlsR
added mac tag, as this does not seem to happen on any other platform
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gandalf3
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The title was wrong - I had no problem running Blender from the command line - the problem is the running the command lines in the manual.
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SteveW
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changed title as suggested by ideasman42
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Post Closed as "Not suitable for this site" by Aldrik, ideasman42, zeffii, CharlesL, Gwen
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SteveW
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