Timeline for Is there a way to use a WORLD MATERIAL for lighting, and have another WORLD MATERIAL for visuals? [duplicate]
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Jan 3, 2021 at 9:02 | comment | added | PolyMad | I suspected that there was some way to do it, but wasn't sure... I'll check, thank you!!! | |
Jan 3, 2021 at 3:43 | comment | added | susu | There is no need for additional spheres, the world is exactly that. See How to control the brightness of HDR but keeping the scene background at a lower exposure | |
Jan 3, 2021 at 1:27 | comment | added | Duarte Farrajota Ramos♦ | blender.stackexchange.com/questions/40614/… blender.stackexchange.com/questions/38851/… | |
Jan 3, 2021 at 1:26 | history | closed | Duarte Farrajota Ramos♦ | Duplicate of How to use multiple HDRIs | |
Jan 3, 2021 at 1:14 | history | edited | PolyMad | CC BY-SA 4.0 |
deleted 1 character in body
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Jan 3, 2021 at 1:11 | vote | accept | PolyMad | ||
Jan 3, 2021 at 1:08 | history | edited | PolyMad | CC BY-SA 4.0 |
Added my solution to the problem.
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Jan 3, 2021 at 1:01 | answer | added | Christopher Bennett | timeline score: 4 | |
Jan 3, 2021 at 0:46 | history | asked | PolyMad | CC BY-SA 4.0 |