Timeline for How to denoise animations using Blender's Temporal Denoiser?
Current License: CC BY-SA 4.0
26 events
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Apr 16 at 17:25 | comment | added | jachym michal | Hey @Anson :). I don't believe it's needed, the denoiser worked quite well with just the 5 frames i tried. However, this answer is still needlessly complicated, since there are now free addons that are easier to use :) | |
Apr 16 at 3:02 | comment | added | Anson Savage | Do you need to render a couple of pre and post frames in order for it to have enough to denoise? | |
Mar 6, 2021 at 13:08 | history | edited | jachym michal | CC BY-SA 4.0 |
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Jan 20, 2021 at 10:43 | history | edited | jachym michal | CC BY-SA 4.0 |
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Jan 20, 2021 at 10:41 | comment | added | jachym michal | Hello @AlexPearce :). I did some tests, and it turns out you need Blender 2.8 to pack the denoising data. I added an explanation to the original post. | |
Jan 20, 2021 at 10:34 | history | edited | jachym michal | CC BY-SA 4.0 |
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Dec 3, 2020 at 17:08 | comment | added | jachym michal | Hey @Alex, just tested your addon! It works perfectly for denoising my files. However I can't get it to output files containing denoise data :). Not currently sure why... | |
Dec 3, 2020 at 6:32 | comment | added | jachym michal | Hey @Alex :). I totally forgot to test it last week, but I'll get back to you with the results asap. Sorry about that :). | |
Dec 3, 2020 at 6:00 | comment | added | Alex Pearce | @JachymMichal Were you able to test it? I just realized that link expired, this one won't expire for a month. dropbox.com/t/qDfMgJY94Nyhi8T5 | |
Nov 24, 2020 at 5:50 | comment | added | Alex Pearce | @JachymMichal, Still not working. Do you want to try the addon out and see if it works? Here is a dropbox link for the work-in-progress addon, it will expire at the end of this week. dropbox.com/t/JTJuSCNyDl6WTdjt It's pretty simple, install it like any addon, it will be in the "N menu". "Setup Denoiser" does this: Creates folders "Animation" and "Denoised" where the .blend file is, sets the denoise data pass on, sets the file type to EXR, .piz compression, and turns off the Regular Denoiser. Render then press "Denoise", which runs the script and exports to "Denoise". | |
Nov 23, 2020 at 21:48 | comment | added | Alex Pearce | I definitely did that, but I'll try again, following the steps, who knows maybe I did miss something. | |
Nov 23, 2020 at 6:18 | comment | added | jachym michal | Hello @Alex :). Just make sure you pack the denoising data (Step 1), doesn't work without it. I used this method in 2.8 - 2.9 without problems. P.S. An addon would be a really, really sweet thing :). | |
Nov 23, 2020 at 0:12 | comment | added | Alex Pearce | I tried this code on several different versions of Blender but I don't see any differences at all. Are there specific versions of Blender that work/don't work? Or was there anything else that you found that made it not work properly? | |
Nov 2, 2020 at 14:10 | history | bounty ended | Legoman | ||
Nov 1, 2020 at 6:29 | comment | added | jachym michal | Hey, good news :). I re-rendered the animation with 2.9 and Denoising seems to work just fine now. Must've been some hiccup in the previous render. | |
Nov 1, 2020 at 6:27 | history | edited | jachym michal | CC BY-SA 4.0 |
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Nov 1, 2020 at 0:14 | comment | added | Legoman | Why doesn't this work with 2.9x? Is there a way to make it render the denoise data? | |
Oct 29, 2020 at 20:47 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 29, 2020 at 20:37 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 29, 2020 at 20:08 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 18:45 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 15:59 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 14:38 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 13:55 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 13:37 | history | edited | jachym michal | CC BY-SA 4.0 |
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Oct 28, 2020 at 12:26 | history | answered | jachym michal | CC BY-SA 4.0 |