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Aug 11, 2020 at 1:50 answer added Rock E Rolla timeline score: 0
Aug 8, 2020 at 22:35 comment added Rock E Rolla FrederikSteinmetz I choose the button release to try and fight it but has no effect, is there another click I can choose? batFINGER edited the code to do that as requested. AndreySokolov it prints the name of what you selected? but that is not what I get ... I always get the previous confusion I have also windows 10 and 2.83.1 I will try and update.
Aug 8, 2020 at 22:28 history edited Rock E Rolla CC BY-SA 4.0
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Aug 8, 2020 at 8:27 comment added Andrey Sokolov I have no delay when calling your Operator, it prints exactly currently selected object's name. Blender 2.83.3, Windows 10.
Aug 7, 2020 at 13:09 comment added batFINGER Am of the opinion if you add the 10 or so lines required to make a working example that can be copy > paste > run in blender, will increase the chances of an answer.
Aug 7, 2020 at 11:38 comment added Frederik Steinmetz I think you're using the same click function as the selection. The change in active object is not registered until the mouse has been released, so my best guess is: while Blender is still changing the active_object, your script already prints it, it meaning the last active object.
Aug 7, 2020 at 11:02 history asked Rock E Rolla CC BY-SA 4.0