Timeline for How to decrease the poly count in blender?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Jul 28, 2020 at 19:44 | history | edited | Ray Mairlot | CC BY-SA 4.0 |
image formatting
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Jul 28, 2020 at 12:43 | history | edited | Ray Mairlot | CC BY-SA 4.0 |
grammar, tags
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Jul 28, 2020 at 7:37 | comment | added | jng224 |
You could also try Simplify
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Jul 28, 2020 at 7:29 | answer | added | Elìa1995 | timeline score: 3 | |
Jul 28, 2020 at 5:43 | history | edited | MKX | CC BY-SA 4.0 |
added 159 characters in body
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Jul 28, 2020 at 5:31 | comment | added | MKX | I am going to add a image in a few minutes | |
Jul 28, 2020 at 4:37 | comment | added | susu | Please edit your question and add images of your objects in edit mode so that the topology is clearly visible. Include all information on modifiers, simulations, particles and describe what you want to do. | |
Jul 28, 2020 at 4:35 | comment | added | moonboots | You can try to ctr E > unsubdivide, ot you can try a Decimate modifier, actually it depends on your topology and on your purpose, if you can share your object we can give a try... | |
Jul 28, 2020 at 3:46 | review | Low quality posts | |||
Jul 28, 2020 at 5:46 | |||||
Jul 28, 2020 at 3:26 | history | asked | MKX | CC BY-SA 4.0 |