Timeline for What is indirect lighting and why do I have to bake it in EEVEE?
Current License: CC BY-SA 4.0
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Jul 15, 2020 at 15:03 | comment | added | A D | eevee is more like a game engine which just approximates all the lightning and then displays it on the camera whereas cycles is pretty accurate and uses an algorithm k/a path tracing which calculates each light falling on camera and their bounces as per chosen by the user thus, giving much more realistic results. In short the difference is in getting results more towards the realistic side of rendering. | |
Jul 15, 2020 at 9:36 | history | edited | Ray Mairlot | CC BY-SA 4.0 |
grammar
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Jul 15, 2020 at 6:22 | vote | accept | Nxdhin | ||
Jul 15, 2020 at 6:07 | comment | added | Nxdhin | Thanks...Can you also explain what makes it different from cycles? | |
Jul 15, 2020 at 5:34 | history | answered | A D | CC BY-SA 4.0 |