Timeline for Indent an object using an image
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Jul 13, 2020 at 17:02 | history | edited | susu | CC BY-SA 4.0 |
deleted 36 characters in body; edited title
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Jul 13, 2020 at 16:20 | comment | added | Emmy Andersson | how do i do it manually since it doesnt work automatically? @JachymMichal | |
Jul 13, 2020 at 14:09 | comment | added | jachym michal | Related: How can I convert an SVG to a mesh? | |
Jul 13, 2020 at 14:09 | comment | added | jachym michal | The best way would be probably to Import the logo as an .svg and then manually (or using Boolean) cut the relief into the dice | |
Jul 13, 2020 at 12:52 | answer | added | Sanbaldo | timeline score: 1 | |
Jul 13, 2020 at 12:45 | comment | added | Emmy Andersson | and im not sure what u mean with mark, i want it to be an acual mark on the dice when i print it with a 3D printer. if that makes sence? @FrederikSteinmetz | |
Jul 13, 2020 at 12:41 | comment | added | Emmy Andersson | i tried to use boolean to indent geometry. similar method when i put the numbers into the dice. make sure its a mesh object, then go to the dice model, add the boolean modifier. but it didnt work for this one @JachymMichal | |
Jul 13, 2020 at 12:38 | comment | added | jachym michal | Hello :). What is the technique you tried and didn't work for you? Do you want to use the image as a Bump texture, or actual indented geometry? | |
Jul 13, 2020 at 12:38 | comment | added | Frederik Steinmetz | You mean you want to mark one of the faces with this symbol? | |
Jul 13, 2020 at 12:26 | review | First posts | |||
Jul 13, 2020 at 16:45 | |||||
Jul 13, 2020 at 12:22 | history | asked | Emmy Andersson | CC BY-SA 4.0 |