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Robin Betts
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Whichever shape you want the nozzle, it's probably better to loft this shapeit than to deform it. Make a series of profiles with the same number of vertices, use 'Bridge Edge Loops', adjusting its options, (Number of cuts, Profile, Smoothness, etc)...

enter image description here

... and then you can use modifiers to Solidify, Bevel, and Subdivide the geometry.

Whichever shape you want the nozzle, it's probably better to loft this shape than to deform it. Make a series of profiles with the same number of vertices, use 'Bridge Edge Loops', adjusting its options, (Number of cuts, Profile, Smoothness, etc)...

enter image description here

... and then you can use modifiers to Solidify, Bevel, and Subdivide the geometry.

Whichever shape you want the nozzle, it's probably better to loft it than to deform it. Make a series of profiles with the same number of vertices, use 'Bridge Edge Loops', adjusting its options, (Number of cuts, Profile, Smoothness, etc)...

enter image description here

... and then you can use modifiers to Solidify, Bevel, and Subdivide the geometry.

Source Link
Robin Betts
  • 78.8k
  • 10
  • 79
  • 199

Whichever shape you want the nozzle, it's probably better to loft this shape than to deform it. Make a series of profiles with the same number of vertices, use 'Bridge Edge Loops', adjusting its options, (Number of cuts, Profile, Smoothness, etc)...

enter image description here

... and then you can use modifiers to Solidify, Bevel, and Subdivide the geometry.