Timeline for Have mouse wheel move the viewport camera instead of zooming
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Sep 4, 2023 at 21:35 | comment | added | Nathan | Should be said that using a camera object is a really great way to get precise view orientations. G Z Z is perfectly appropriate to control your view when you have some viewport locked to a camera. This is useful for a lot of other situations as well (smooth viewport roll comes immediately to mind; viewport panning is also kinda weird, really panning on the previewed camera plane, often better to move the camera in XY.) | |
May 25, 2020 at 21:17 | comment | added | R-800 | I see that now. My apologies. | |
May 25, 2020 at 21:11 | comment | added | Timmmm | I think you misunderstood. I'm not talking about moving camera objects, I'm talking about moving the viewport camera. I.e. the thing you look through when you are editing. | |
May 25, 2020 at 13:30 | history | answered | R-800 | CC BY-SA 4.0 |