Timeline for Blender VSE Audio out-of-sync when animation (video) is rendered
Current License: CC BY-SA 4.0
18 events
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Dec 22, 2021 at 4:51 | comment | added | mqbaka mqbaka | One thing you could try is to render only a part of your video (the part where the delay is most noticeable for e.g.), just a 100 frames or so and see if you still have a delay. If you do then slice your sound a those points and play it back in Blender to see if there is any delay. If there is, then you can just adjust it manualy. | |
Dec 22, 2021 at 4:46 | comment | added | mqbaka mqbaka | I'm quite sure it's simply a problem of frame rate. If some of the footages are 30fps but Blender renders at 29.97, then, if the video is long enough, you definitely would have a noticeable delay. | |
Dec 22, 2021 at 4:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
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May 24, 2020 at 21:08 | answer | added | Siddhant Shenoy | timeline score: 0 | |
May 22, 2020 at 23:37 | comment | added | Siddhant Shenoy | @ZargulTheWizard, sure thing. I will post my query on developer.bender.org. | |
May 22, 2020 at 0:24 | comment | added | TheLabCat | Well... I was really hoping you hadn't made sure "AV-sync" was on, but looks like you did. Oh well :P May be having to do with frame rates being different than the blender scene framerate. This looks like something that is not supposed to happed, so you might find help on developer.blender.org, blender's official bug tracking site. Have fun! :) | |
May 22, 2020 at 0:13 | history | edited | Siddhant Shenoy | CC BY-SA 4.0 |
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May 21, 2020 at 4:36 | review | First posts | |||
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May 21, 2020 at 4:28 | history | asked | Siddhant Shenoy | CC BY-SA 4.0 |