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Aug 20 at 0:09 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Apr 20 at 0:08 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Mar 19 at 9:08 answer added miker timeline score: 0
May 2, 2020 at 13:17 comment added metaphor_set It most likely does. The Bevel Modifier adds geometry to your mesh. If you bevel a seam, Blender does its best to generate that new geometry within the seam bounds. This works sometimes, but not always. The solution to your problem is either repairing the UV layout by hand or applying the Bevel Modifier before UV unwrapping.
May 2, 2020 at 13:05 review Close votes
May 3, 2020 at 0:25
May 2, 2020 at 13:04 comment added Paul Not really, it doesn't explain why one segment works, but two or more give problems.
May 2, 2020 at 12:43 comment added metaphor_set Does this answer your question? How do I stop the UV map from changing while adding bevels?
May 2, 2020 at 12:37 comment added metaphor_set Hi. Please use blend-exchange if you want to provide files for us to check. Random file sharing services won't keep them up long enough.
May 2, 2020 at 12:35 history edited Paul CC BY-SA 4.0
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May 2, 2020 at 9:35 history edited Paul CC BY-SA 4.0
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May 2, 2020 at 9:28 history asked Paul CC BY-SA 4.0