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Timeline for Light Rendering Problem - Cycles

Current License: CC BY-SA 4.0

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Jun 7, 2020 at 16:39 answer added susu timeline score: 3
Jun 7, 2020 at 15:05 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Apr 14, 2020 at 16:41 comment added Bruno agreed with Brockman, those are denoising artifacts specially visible when using low samples count.
Apr 14, 2020 at 16:26 answer added RUben timeline score: -1
Apr 14, 2020 at 16:25 comment added brockmann I guess it is just the denoiser, just turn it off and see whether that's working...
Apr 14, 2020 at 15:09 comment added flipdolph uhmm so further testing, there's another object in the scene with a different emission material, and removing it seems to fix the problem. Is there a way for me to keep that material without messing with the light>
Apr 14, 2020 at 15:01 comment added flipdolph So further testing from the save file, deleting most of the objects in the scene seems to make the light render properly. Is there somehow a problem by having many objects in a scene?
Apr 14, 2020 at 14:50 review First posts
Apr 14, 2020 at 17:18
Apr 14, 2020 at 14:47 history asked flipdolph CC BY-SA 4.0