Timeline for Scale along Z-axis only
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Feb 23, 2020 at 14:54 | vote | accept | Lai Yu-Hsuan | ||
Feb 23, 2020 at 0:00 | history | tweeted | twitter.com/StackBlender/status/1231368318621306885 | ||
Feb 22, 2020 at 23:57 | history | became hot network question | |||
Feb 22, 2020 at 18:30 | comment | added | lemon | @RobinBetts, answer provided... please, if I'm wrong, give yours (will learn something, really). Additional question: have you ever scaled in object mode, Robin? ; ) | |
Feb 22, 2020 at 18:28 | answer | added | lemon | timeline score: 4 | |
Feb 22, 2020 at 17:58 | comment | added | Robin Betts♦ | @lemon Crikey! Why's that? (Just goes to show I never scale in Object Mode) An explanation of why scaling the object's transform matrix in Z behaves this way would earn a UV from me.. unless I'm missing something... why does the resulting scale include Y but not X? | |
Feb 22, 2020 at 17:46 | comment | added | lemon | @RobinBetts, whatever the transform orientation is (here global Z), if the object is rotated (here 45 degrees) it won't become a diamond. Or am I missing something? | |
Feb 22, 2020 at 16:05 | comment | added | lemon | Scale in object mode can not alter the inner geometry above along object axis. You should do that in edit mode or apply the rotation before scaling. | |
Feb 22, 2020 at 15:55 | history | asked | Lai Yu-Hsuan | CC BY-SA 4.0 |