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lemon
  • 60.8k
  • 3
  • 68
  • 141

You can start with a simple plane.

First set modifiers to it:

  • Mirror on X and Y
  • Array on X (merge option checked)
  • Array on Y (merge option checked)

In edit mode grab the plane to set the origin point to bottom left.

Poke face CtrlF then choose 'poke'.

Select the outer edges.

Subdivide them W then choose 'subdivide'.

Select the bottom left and upper right corner.

SelectScale them down using S.

enter image description here

The modifiers:

enter image description here

You can start with a simple plane.

First set modifiers to it:

  • Mirror on X and Y
  • Array on X (merge option checked)
  • Array on Y (merge option checked)

In edit mode grab the plane to set the origin point to bottom left.

Poke face CtrlF then choose 'poke'.

Select the outer edges.

Subdivide them W then choose 'subdivide'.

Select the bottom left and upper right corner.

Select them down using S.

enter image description here

The modifiers:

enter image description here

You can start with a simple plane.

First set modifiers to it:

  • Mirror on X and Y
  • Array on X (merge option checked)
  • Array on Y (merge option checked)

In edit mode grab the plane to set the origin point to bottom left.

Poke face CtrlF then choose 'poke'.

Select the outer edges.

Subdivide them W then choose 'subdivide'.

Select the bottom left and upper right corner.

Scale them down using S.

enter image description here

The modifiers:

enter image description here

Source Link
lemon
  • 60.8k
  • 3
  • 68
  • 141

You can start with a simple plane.

First set modifiers to it:

  • Mirror on X and Y
  • Array on X (merge option checked)
  • Array on Y (merge option checked)

In edit mode grab the plane to set the origin point to bottom left.

Poke face CtrlF then choose 'poke'.

Select the outer edges.

Subdivide them W then choose 'subdivide'.

Select the bottom left and upper right corner.

Select them down using S.

enter image description here

The modifiers:

enter image description here