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Jun 10, 2020 at 12:57 history edited CommunityBot
Commonmark migration
Mar 14, 2017 at 9:17 history edited CommunityBot
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
Nov 18, 2015 at 4:23 history edited gandalf3 CC BY-SA 3.0
added 214 characters in body
Oct 11, 2014 at 6:41 comment added gandalf3 @Kittenmittons Looks like you are using 2.71. Try updating to 2.72 :)
Oct 11, 2014 at 6:41 history edited gandalf3 CC BY-SA 3.0
added 132 characters in body
Oct 11, 2014 at 6:33 comment added Kittenmittons gyazo.com/92c844149d3a6b4463751c3e6a8a2e7a < screenshot of my materials pane
Oct 11, 2014 at 6:31 comment added Kittenmittons hehe, it's ok I managed to get something similar :) My display seems to be a bit different...I don't have the equiangular and homogenous settings under settings in the materials pane ???
Oct 11, 2014 at 6:29 comment added gandalf3 @Kittenmittons I just extruded random face loops until it looked detailed.. I'll upload the .blends for you to play with :)
Oct 11, 2014 at 5:19 comment added Kittenmittons I think I'll have to go with the less realistic as I'm using hdri lighting which seams to increase my render times significantly. How did you create your lens? looks much better than my simple half sphere. This is my first project in blender, by the way, so I'm really new to all this... thanks so much for the help with everything!
Oct 11, 2014 at 4:30 vote accept Kittenmittons
Oct 11, 2014 at 3:59 history edited gandalf3 CC BY-SA 3.0
added 1275 characters in body
Oct 11, 2014 at 3:40 history answered gandalf3 CC BY-SA 3.0