Timeline for Transparent blue plastic material which emits light
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
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Jun 10, 2020 at 12:57 | history | edited | CommunityBot |
Commonmark migration
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Mar 14, 2017 at 9:17 | history | edited | CommunityBot |
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
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Nov 18, 2015 at 4:23 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 214 characters in body
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Oct 11, 2014 at 6:41 | comment | added | gandalf3 | @Kittenmittons Looks like you are using 2.71. Try updating to 2.72 :) | |
Oct 11, 2014 at 6:41 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 132 characters in body
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Oct 11, 2014 at 6:33 | comment | added | Kittenmittons | gyazo.com/92c844149d3a6b4463751c3e6a8a2e7a < screenshot of my materials pane | |
Oct 11, 2014 at 6:31 | comment | added | Kittenmittons | hehe, it's ok I managed to get something similar :) My display seems to be a bit different...I don't have the equiangular and homogenous settings under settings in the materials pane ??? | |
Oct 11, 2014 at 6:29 | comment | added | gandalf3 | @Kittenmittons I just extruded random face loops until it looked detailed.. I'll upload the .blends for you to play with :) | |
Oct 11, 2014 at 5:19 | comment | added | Kittenmittons | I think I'll have to go with the less realistic as I'm using hdri lighting which seams to increase my render times significantly. How did you create your lens? looks much better than my simple half sphere. This is my first project in blender, by the way, so I'm really new to all this... thanks so much for the help with everything! | |
Oct 11, 2014 at 4:30 | vote | accept | Kittenmittons | ||
Oct 11, 2014 at 3:59 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 1275 characters in body
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Oct 11, 2014 at 3:40 | history | answered | gandalf3 | CC BY-SA 3.0 |