Timeline for Rotating multiple objects to specific centre axis
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Jan 2, 2020 at 12:20 | vote | accept | blender breath | ||
Jan 1, 2020 at 21:25 | answer | added | It's Just Chris | timeline score: 0 | |
Jan 1, 2020 at 19:57 | answer | added | sdhy | timeline score: 1 | |
Jan 1, 2020 at 11:52 | comment | added | blender breath | Hi Chris, thanks for replying to my question. I have tried to do that, but even with individual origins, they go the same direction.I need to get them leaning towards the centre of of the cursor. Below is the tutorial Im following, the instructor is doing each leg one by one, but Im sure there is a quicker way to achieve this. youtube.com/watch?v=kuyHco6rhAc at the 8:00 min he starts position the legs, this will give you a good insight what I'd rather want to achieve, than doing each leg one by one. Hope this helps you understand what technique Id like to learn. | |
Jan 1, 2020 at 4:19 | comment | added | It's Just Chris | I'm not sure I fully understand but maybe try positioning your 3D cursor where you have the red dot in your paint over and then rotate around that with all objects selected and set to individual origins. | |
Jan 1, 2020 at 3:17 | history | asked | blender breath | CC BY-SA 4.0 |