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Dec 29, 2019 at 12:26 comment added cexoso Yes its clear. learned some things again :-) Thanks @Leander
Dec 29, 2019 at 12:26 vote accept cexoso
Dec 29, 2019 at 12:22 comment added Leander Added a new paragraph, clearer now?
Dec 29, 2019 at 12:22 history edited Leander CC BY-SA 4.0
added 600 characters in body
Dec 29, 2019 at 12:15 comment added cexoso Thanks for welcoming me.I have 1 more question related to this the list that I get back is different [<BMEdge(0x000001650DE89220), index=3, verts=(0x000001657B5F0130/4, 0x000001657B5F00F8/3)>] {<BMEdge(0x000001650F812690), index=9, verts=(0x000001657B5F01D8/7, 0x000001657B5F01A0/6)>} See the second list I got using your code It closes with } instead of with ] Any idea how to fix this ?
Dec 29, 2019 at 12:13 comment added Leander Btw, welcome to Blender.SE. If this answer solved your question, you can tick the checkmark to the top-left of the answe.r
Dec 29, 2019 at 12:09 comment added Leander Yes, I saw that. I think they del the ret variable, because they're assigning it another value in the next line and want to avoid confusion. By using del they are saying that whatever was in this variable is no longer used, although the same variable name shows up shortly after. You can read it here: using del can be useful to show intent. - I know in the case of del foo that the intent is to remove the variable from scope. It's not clear that foo = None is doing that.
Dec 29, 2019 at 11:58 comment added cexoso Thanks for your answer learned from it Following this example docs.blender.org/api/master/… The operator example does delete ret whole time. so that's why I also did it
Dec 29, 2019 at 11:29 history answered Leander CC BY-SA 4.0