Timeline for How to export textures applied to a mesh's faces in a texture atlas [duplicate]
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Sep 12, 2014 at 4:12 | history | closed |
gandalf3 someonewithpc GiantCowFilms iKlsR |
Duplicate of Possible to bake texture to new UV map? | |
Sep 11, 2014 at 20:41 | review | Close votes | |||
Sep 12, 2014 at 4:14 | |||||
Sep 11, 2014 at 12:03 | history | tweeted | twitter.com/#!/StackBlender/status/510035869336862720 | ||
Sep 10, 2014 at 20:27 | comment | added | gandalf3 | To apply the image to a UV map, you can use baking. See blender.stackexchange.com/q/15510/599 | |
Sep 10, 2014 at 18:35 | comment | added | someonewithpc | Yes, it's called UV Unwrapping/mapping; Just look up any tutorial on Youtube. | |
Sep 10, 2014 at 15:46 | review | First posts | |||
Sep 10, 2014 at 16:34 | |||||
Sep 10, 2014 at 15:42 | history | asked | schmittsfn | CC BY-SA 3.0 |