Timeline for Remove extra geometry from objects
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Dec 10, 2018 at 15:02 | comment | added | Tomáš Zato | Where is a Decimate modifier? | |
Mar 10, 2017 at 9:42 | history | edited | CommunityBot |
replaced http://wiki.blender.org/ with https://wiki.blender.org/
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Dec 20, 2016 at 11:44 | comment | added | Ivan Ferrer Villa | wow, Limited Dissolve did the trick. I love Blender! As well as people sharing their wisdom. Thanks! | |
Sep 6, 2014 at 0:40 | vote | accept | Vladimir | ||
Sep 5, 2014 at 17:15 | comment | added | Mutant Bob | Another manual technique I like to use is just "Dissolve" (Vertices, Edges, or Faces). It's on the x menu. But it's much more manual than the techniques listed in the answer. | |
Sep 5, 2014 at 10:18 | comment | added | Vladimir | Thanks. Yeah, but that's why I mentioned the "Displace" modifier. You just end up with too much of a geometry. Is there a more automated approach for something like this and maybe doing it evenly, by keeping the edge/face flow and such? | |
Sep 5, 2014 at 1:06 | history | edited | David | CC BY-SA 3.0 |
added 365 characters in body
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Sep 5, 2014 at 0:39 | history | answered | David | CC BY-SA 3.0 |